

It needs way better priorities and preparation. But IMO, by far the biggest concern is the naval AI. It also would be nice if naval leaders affected the siege of forts, or if you could train naval leaders through something like sea trials at the expense of additional maintenance or sailors. There needs to be an overhaul on how the system works. You don't need bonuses that I'd consider 'Win More'. You either dominate the sea or you lose at the sea. You can sit at thousands of sailors and never run out.Īs for the ideas, they're far too weak in comparison to what the others give. Sailors become too disproportionate once you reach about 1000 development. You get almost nothing in terms of naval tradition and prestige for destroying an entire nations navy. You can get away with landing troops despite your enemy having tons of heavy ships, either because their priority is to blockade during war time or their ships are too far from the landing spot to reach you in time. Do i need to even speak of them? I have about 700h on eu4 and i only picked once maritime ideas ONCE! What you feel about navy in eu4? Post below.īiggest problem is naval AI. I really hope that some day we see huge naval rework. What did britain ai do? Well ai parked theyre whole fleet on London like what? I think ai should be more agg on naval war and not park whole royal navy to London. Another example of naval war on eu4 is when i declared war as spain against britain, We had roughly same sized fleets.


Now this doesnt work in eu4 like in real life. Even though timeline of eu4 1444-1821 is consired that who had irl biggest fleet could dominate globe( etc). Lets think it about for a second, why would you ever build huge fleet? There is no point of having navy in this game other than trade ships and troop transports.
